<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Pathfinder 3 &#8211; In the Quasit&#8217;s lair</title>
	<atom:link href="http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/feed/" rel="self" type="application/rss+xml" />
	<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/</link>
	<description>Snow, ice, and rolling dice!</description>
	<lastBuildDate>Wed, 03 Mar 2010 13:06:55 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Epinephrine</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-2142</link>
		<dc:creator>Epinephrine</dc:creator>
		<pubDate>Tue, 21 Jul 2009 13:46:09 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-2142</guid>
		<description>Why would the quasit ever be in range to be grappled (or, indeed, attacked?)

When we played this the quasit simply stayed back and threw the returning dagger at us repeatedly, from the air, invisibly.  Only reason we prevailed was our binder managing to get the little bugger with &quot;Shield Self&quot;, and then turning to my dwarven crusader and saying, &quot;hit me.&quot;

We then pummeled the binder while healing him; half the damage goes to the quasit, who isn&#039;t benefitting from a healer&#039;s attention.  Took a while.  Quasit eventually tried to flee, but this meant it had to go to a door, and we were in front of each door - forcing it to try to use its sting.  Pain in the butt.</description>
		<content:encoded><![CDATA[<p>Why would the quasit ever be in range to be grappled (or, indeed, attacked?)</p>
<p>When we played this the quasit simply stayed back and threw the returning dagger at us repeatedly, from the air, invisibly.  Only reason we prevailed was our binder managing to get the little bugger with &#8220;Shield Self&#8221;, and then turning to my dwarven crusader and saying, &#8220;hit me.&#8221;</p>
<p>We then pummeled the binder while healing him; half the damage goes to the quasit, who isn&#8217;t benefitting from a healer&#8217;s attention.  Took a while.  Quasit eventually tried to flee, but this meant it had to go to a door, and we were in front of each door &#8211; forcing it to try to use its sting.  Pain in the butt.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Graham</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-453</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Sat, 09 Aug 2008 21:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-453</guid>
		<description>Heh.

My group still fears the 3.X grapple rules, fortunately.</description>
		<content:encoded><![CDATA[<p>Heh.</p>
<p>My group still fears the 3.X grapple rules, fortunately.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Storyteller</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-443</link>
		<dc:creator>Storyteller</dc:creator>
		<pubDate>Thu, 07 Aug 2008 13:43:41 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-443</guid>
		<description>Yes, this reminds me plenty of the game. I&#039;ve had NPC&#039;s try to shatter that stupid ranseur about three times now, but the saves keep being made. The barbarian figures it&#039;s his lucky weapon and refuses to switch to any of the magic weapons they&#039;ve found.

And of course now they grapple every single opponent.</description>
		<content:encoded><![CDATA[<p>Yes, this reminds me plenty of the game. I&#8217;ve had NPC&#8217;s try to shatter that stupid ranseur about three times now, but the saves keep being made. The barbarian figures it&#8217;s his lucky weapon and refuses to switch to any of the magic weapons they&#8217;ve found.</p>
<p>And of course now they grapple every single opponent.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Musings of the Chatty DM &#187; DM Chronicles: The legend of the Broken Dice, Session 2, Part 2</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-79</link>
		<dc:creator>Musings of the Chatty DM &#187; DM Chronicles: The legend of the Broken Dice, Session 2, Part 2</dc:creator>
		<pubDate>Thu, 21 Feb 2008 02:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-79</guid>
		<description>[...] as others who&#8217;ve DMed this adventure already wrote in their blog or on our forum, that little queen was a hell of a boss.  With a potential AC of 24, flight, [...]</description>
		<content:encoded><![CDATA[<p>[...] as others who&#8217;ve DMed this adventure already wrote in their blog or on our forum, that little queen was a hell of a boss.  With a potential AC of 24, flight, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Musings of the Chatty DM &#187; Adventure Prep: The Newbie group, an encore</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-72</link>
		<dc:creator>Musings of the Chatty DM &#187; Adventure Prep: The Newbie group, an encore</dc:creator>
		<pubDate>Fri, 15 Feb 2008 17:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-72</guid>
		<description>[...] In terms of game preparation, I don&#8217;t have a lot to plan for.  I&#8217;m taking the adventure straight (with minor fixes based on what I&#8217;ve read of it). [...]</description>
		<content:encoded><![CDATA[<p>[...] In terms of game preparation, I don&#8217;t have a lot to plan for.  I&#8217;m taking the adventure straight (with minor fixes based on what I&#8217;ve read of it). [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Graham</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-71</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Mon, 11 Feb 2008 03:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-71</guid>
		<description>Only once they got inventive :P

And don&#039;t forget Fast Healing!</description>
		<content:encoded><![CDATA[<p>Only once they got inventive <img src='http://criticalanklebites.com/wp-content/plugins/smilies-themer/adiumicons/tongue.png' alt=':P' class='wp-smiley' /> </p>
<p>And don&#8217;t forget Fast Healing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dave T. Game</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-70</link>
		<dc:creator>Dave T. Game</dc:creator>
		<pubDate>Mon, 11 Feb 2008 03:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-70</guid>
		<description>That video was awesome :)

When my players ran through, they too were stymied by the Quasit. They ended up fighting it three times and not succeeding, swearing to return after they gained some levels. The combination of high AC, DR, and flying made it tough. Sounds like your group had a better time with it.</description>
		<content:encoded><![CDATA[<p>That video was awesome <img src='http://criticalanklebites.com/wp-content/plugins/smilies-themer/adiumicons/happy.png' alt=':)' class='wp-smiley' /> </p>
<p>When my players ran through, they too were stymied by the Quasit. They ended up fighting it three times and not succeeding, swearing to return after they gained some levels. The combination of high AC, DR, and flying made it tough. Sounds like your group had a better time with it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Chatty DM</title>
		<link>http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-67</link>
		<dc:creator>The Chatty DM</dc:creator>
		<pubDate>Sat, 09 Feb 2008 19:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/2008/02/08/pathfinder-3-in-the-quasits-lair/#comment-67</guid>
		<description>Ahhh I love Insane Halfings... it&#039;s an archetype that&#039;s close to my own heart.

Good conclusion on the Quasit fight.... High ACs are a bitch to deal with I totally agree.

At least the length of time it took to play the scene allowed your Method Actor to get his Psychodrama out of his system!  

I&#039;m so looking forward to play that part next weekend!

Good writeup my man!</description>
		<content:encoded><![CDATA[<p>Ahhh I love Insane Halfings&#8230; it&#8217;s an archetype that&#8217;s close to my own heart.</p>
<p>Good conclusion on the Quasit fight&#8230;. High ACs are a bitch to deal with I totally agree.</p>
<p>At least the length of time it took to play the scene allowed your Method Actor to get his Psychodrama out of his system!  </p>
<p>I&#8217;m so looking forward to play that part next weekend!</p>
<p>Good writeup my man!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
