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	<title>Comments on: Scales of War 2 &amp; 3 &#8211; My god, she&#8217;s actually writing!</title>
	<atom:link href="http://criticalanklebites.com/2008/11/30/scales-of-war-2-3-my-god-shes-actually-writing/feed/" rel="self" type="application/rss+xml" />
	<link>http://criticalanklebites.com/2008/11/30/scales-of-war-2-3-my-god-shes-actually-writing/</link>
	<description>Snow, ice, and rolling dice!</description>
	<lastBuildDate>Mon, 20 Feb 2012 15:52:20 +0000</lastBuildDate>
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		<title>By: Christine</title>
		<link>http://criticalanklebites.com/2008/11/30/scales-of-war-2-3-my-god-shes-actually-writing/#comment-831</link>
		<dc:creator>Christine</dc:creator>
		<pubDate>Sun, 07 Dec 2008 02:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/?p=175#comment-831</guid>
		<description>Heh, Rauthik your story reminded me of one of our group&#039;s from before I started gaming.  Apparently, the rogue walked up to a door while scouting ahead and touched it. The encounter went something like this: 

DM: OK, roll a fort save
PC: Ah shit *rolls a 23* HaHA!
DM: *starts gathering d6s*
PC: But I made the save!
DM: I know.
PC: Ouch

When the rest of the party was with him:

PC: OK guys, this door is trapped, see? *touches door... again* :blink: 
DM: OK... roll a fort save
PC: But I thought I had discharged it the first time!
Other players: Then why did you touch it to &lt;i&gt;show us it was a trap?&lt;/i&gt;
PC: *makes his second save*
DM: *starts re-gathering the d6s* :D

He barely survived (It was a finger of death spell btw). Yeah, players can be dopey.</description>
		<content:encoded><![CDATA[<p>Heh, Rauthik your story reminded me of one of our group&#8217;s from before I started gaming.  Apparently, the rogue walked up to a door while scouting ahead and touched it. The encounter went something like this: </p>
<p>DM: OK, roll a fort save<br />
PC: Ah shit *rolls a 23* HaHA!<br />
DM: *starts gathering d6s*<br />
PC: But I made the save!<br />
DM: I know.<br />
PC: Ouch</p>
<p>When the rest of the party was with him:</p>
<p>PC: OK guys, this door is trapped, see? *touches door&#8230; again* <img src='http://criticalanklebites.com/wp-content/plugins/smilies-themer/adiumicons/andy.png' alt=':blink:' class='wp-smiley' /><br />
DM: OK&#8230; roll a fort save<br />
PC: But I thought I had discharged it the first time!<br />
Other players: Then why did you touch it to <i>show us it was a trap?</i><br />
PC: *makes his second save*<br />
DM: *starts re-gathering the d6s* <img src='http://criticalanklebites.com/wp-content/plugins/smilies-themer/adiumicons/biggrin.png' alt=':D' class='wp-smiley' /> </p>
<p>He barely survived (It was a finger of death spell btw). Yeah, players can be dopey.</p>
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		<title>By: Jay</title>
		<link>http://criticalanklebites.com/2008/11/30/scales-of-war-2-3-my-god-shes-actually-writing/#comment-825</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Wed, 03 Dec 2008 17:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/?p=175#comment-825</guid>
		<description>Being out a healer can for sure be deadly.  We had our first death during such a session.  My Paladin/Warlord  *though* he had healing handled, but tell that to our dead wizard&#039;s family.  Of course, some games our healer spends more time healing themselves than anyone else...

Jay</description>
		<content:encoded><![CDATA[<p>Being out a healer can for sure be deadly.  We had our first death during such a session.  My Paladin/Warlord  *though* he had healing handled, but tell that to our dead wizard&#8217;s family.  Of course, some games our healer spends more time healing themselves than anyone else&#8230;</p>
<p>Jay</p>
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		<title>By: Rauthik</title>
		<link>http://criticalanklebites.com/2008/11/30/scales-of-war-2-3-my-god-shes-actually-writing/#comment-814</link>
		<dc:creator>Rauthik</dc:creator>
		<pubDate>Mon, 01 Dec 2008 14:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://criticalanklebites.com/?p=175#comment-814</guid>
		<description>It&#039;s good to see that my players aren&#039;t the only ones with zero survival instinct.  It has to be something about being an adventurer....  they walk in to dungeons and then after fighting scores of nasty creatures and then, when they come across a room that is empty except for some weird glowing object in the middle and dozens of corpses surrounding it... they&#039;ll touch the thing.  Any logical/sane person would just leave and close the door behind them.
A perfect example is in a recent session where we (yes I was a player for this act of stupidity) came across a door covered in mold with the words &quot;Keep Out, Really!&quot; scratched in the fungus.  Of course we laughed and entered.... and had one of the toughest battles so far in 4e and had one character death (with two others barely surviving) out of 6 PCs.</description>
		<content:encoded><![CDATA[<p>It&#8217;s good to see that my players aren&#8217;t the only ones with zero survival instinct.  It has to be something about being an adventurer&#8230;.  they walk in to dungeons and then after fighting scores of nasty creatures and then, when they come across a room that is empty except for some weird glowing object in the middle and dozens of corpses surrounding it&#8230; they&#8217;ll touch the thing.  Any logical/sane person would just leave and close the door behind them.<br />
A perfect example is in a recent session where we (yes I was a player for this act of stupidity) came across a door covered in mold with the words &#8220;Keep Out, Really!&#8221; scratched in the fungus.  Of course we laughed and entered&#8230;. and had one of the toughest battles so far in 4e and had one character death (with two others barely surviving) out of 6 PCs.</p>
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