ps. this is going to be long.
Anyways, things have changed since I last put up a DM Log; mainly that after we finished Rescue at Rivenroar, Graham took back the helm. He is now DMing, and I am back to playing.
The decision was made for 2 reasons: first, I was running into some mental blocks in trying to run a pre-written adventure. I write, so the main draw of DMing for me is, and always has been, the world-building and plotting aspects. I found that working with someone else’s story was sapping my creativity, both in-game and in my other endeavours. Long story short, my writing was suffering (ie. not happening at all), so I decided to drop the DMing to concentrate on the rest.
I do hope to DM again in the future. I found 4e was so much easier to work with mechanics-wise. Once we’ve had more experience with this edition, I want to run my own stories. For now, it falls to Graham to lead us.
Which brings me to the second reason: simply put, Graham has decided that he prefers DMing to playing (much though he likes creating wacky characters ). So he’s been more than happy to take over now that school has settled down this semester (relatively speaking )
As I mentioned above, we finished off Rivenroar (in mid-November I believe), and moved into the next adventure: “Siege at Bordrin’s Watch”. We’ve already finished that as well without ever blogging about it (a combination of me being too lazy to make my “no-longer-DMing” post and Graham being far busier in January than he expected to be). So I will take some time here to point out a few highlights from that adventure, then we can start fresh with Graham posting more detailed DM Logs starting from the third part – “The Shadow Rift of Umbraforge”.
First off of course, we said farewell to our faithful Warforged Swordmage Porth-OS to make way for my character. At the same time, the player that was unable to join us for the first adventure due to school finished that, and returned to play again.
He joined in as a Tiefling Infernal Pact Warlock named Wagmonger (shortened to Wag)
I decided to play a Shifter Ranger with the archer fighting style. Her name is Daciana, but Graham has taken to calling her “Bitey”
The adventure was fairly standard, with 2 separate dungeons to work our way through. Each had quite a memorable boss fight to contend with. In the first, the group got knocked around quite a bit, and three of us were unconscious. One was the warlord, so there went some healing, and the cleric was across the room and none too healthy himself (something like 1 hit point and no healing surges left ). But luck was on our side that day: either all three of the dying characters, or two of the three managed to roll a natural 20 death save! Which got us back to enough power to finish out the fight. (Having 3 Tieflings in a room full of spreading fire doesn’t hurt either )
The second boss fight was interesting for… different reasons. The objective was to flood the hundred-foot room to block the path of the orc-army advancing through the mountains. Of course, we had to deal with the advance guard. The encounter happened in a large room, with a catwalk running up around the walls and leading to the central pillar & a mechanism to flood the lower levels (our goal). We fought our way up, with some choosing to race up and ignore the lower enemies while others fought a rear-guard action.
By the time we were all at the top, we had a tough boss to face with low party resources. The idea at this point was to set off the machine and make our escape. Those of us with the appropriate skills worked on the machine, while the others distracted the boss, mostly trying to push him off the 70 foot ledge.
The machine was activated fairly quickly. The pushing, on the other hand…. didn’t work too well. Y’see, our various powers kept hitting the boss… but Graham’s damned DM dice don’t ever seem to want to roll a failed save… so the guy would just fall prone at the edge… over and over and over. That is, at least, until we were almost able to make a break for it anyways. This was when he was finally actually pushed off of the ledge into the very hot, rapidly rising water. And there was much rejoicing.
Well, that catches us up somewhat on the game. I’m going to make another post tomorrow to talk about a few other things.