Warlords and Healing in D&D Next
I listened to the latest #dndnext podcast, and I have to say, I take issue with the discussion on warlords.
Specifically, Mike Mearls asks whether warlords should have martial healing, giving the following (paraphrased) example:
Mike Mearls: “If you get your hand cut off, and a warlord inspires you, the hand won’t grow back. He’s not really healing you.”
Now, I can kind of understand the point behind this. Words can’t heal a severed hand.
But you know what else can’t heal a severed hand? Ten minutes of rest and some bandages. Yet that is allowed to restore hit points.
Or, ignoring short rest mechanics, a month of bed rest can’t heal a severed hand, yet you’ll easily be at full HP due to that.
My issue with this statement by Mearls is that is flies in the face of what D&D hit points are, and have been since at least 1e AD&D. Hit points are a combination of stamina, skill, and even luck. In D&D, it only takes one blade to run you through – and hit points are what prevent every blade before that from doing so.
Significant wounds, like severed hands, have never been a part of core D&D, and aren’t represented by the hit point system. If such a thing is in a module, that’s fine. And if that module states that only magical healing can restore such lasting wounds, then I’m cool with that.
But that isn’t the base assumption of the D&D hit point system.
And so I ask you, Mike Mearls, why can Warlords not restore hit points (aka stamina/skill/luck/courage), when bandages and rest can?
4 Comments
Haste w/ guest host Brian Liberge! Pulp, Free Dungeon Maps, and Martial Healing in D&D Next | Words In The Dark on March 12th, 2013
[…] Warlords healing in D&D, and the discussion of martial healing as a whole was brought up in this blog post. Brian and I discuss the issue at […]
Vandell on March 31st, 2013
I completely agree with you. However, the issue is that just about everyone thinks the opposite, that your HP total is your literal life running out. If they want to improve the flavour of martial healing, they need to improve the flavour of hit points and drive that fact home. They should literally explain it on the warlords page just WTF is going on when he yells at ya’.
It may be time for a change in nomenclature, as well. Endurance? Maybe change an ability to “remove X endurance/HP” instead of dealing “damage.” That may be too much for the Old Hats to bare, however. They’d probably have a heart attack..
Alternatively, just make the warlord grant temporary hit points.
Weekly Roundup: Geeky Tea Blends Edition | Roving Band of Misfits on March 10th, 2013
[…] a less humorous rant, check out Critical Ankle Bites, who discusses what healing is and isn’t in D&D (sparked by the WotC discussion of Warlord healing in D&D […]