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Pathfinder 12 – Fort of Ogre Decapitation

Well, these reports are still one session behind, since I’ve been getting used to a different work schedule this week. I plan on getting them current again asap.

In any case, we left out group as they were investigating the barn belonging to the inbred ogrekin. With this, they have gotten past the worst of the disturbingness, as far as I can tell, but the rest of the adventure is also quite good, so on we go.

The adventure continued on Star Wars Day. Present this session:

  • Nox, Changeling Swordsage
  • Reza, Dwarf Cleric
  • Thorbar, Dwarf Barbarian
  • Ristan, Half-Elf Bard
  • and introducing Eretri, female Aasimar Warlock (male player, ran Ristan last game)

Nonnie was missing due to vehicle issues.

Anyways, the barn consisted of two rooms, the first of which had three drunk (passed out) ogrekin. The second contained a cage. In the cage were three unconscious humans.


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Pathfinder 11 – Burned into my brain

Okay, it’s been a while since I updated these. This session took place on April 27. I’ll post the latest session (May 4) in a day or two.

So, to start off, the cast this week:

  • Reza, Dwarven Cleric
  • Nonnie, Halfling Sorcerer
  • Thorbar, Dwarven Barbarian
  • Ristan, Half-Elf Bard, played by proxy

Ristan’s player was missing, as was Nox’s. Another player, who will be joining us for the summer, was here, and he ran Ristan for this session. The latest session saw him create his own character for the summer.

For this session, the party was joined by Shalelu, the elf ranger from Burnt Offerings (book 1), who wished to accompany the group to the ranger outpost, Fort Rannick.


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Pathfinder 10 – Evil, nasty clockses, we hates them!

Well, this past session ended up going quite well. Good combat, a bit of roleplaying, and a decent feeling of danger as well.

It took quite some effort to get there, though.

Warning to all reading this, this writeup will be half DM log, half rant. I’ll try to contain the rant to sidebars, so feel free to skip them if you don’t care, don’t want to become disenfranchised with the Pathfinder series and Paizo, or dislike mechanical discussions.

As per usual, let’s start with roll call. Present this week:

  • Nox, Changeling Swordsage
  • Nonnie, Chaotic Evil Halfling Psychopath Sorcerer
  • Reza, Dwarven Cleric of Desna
  • Thorbar, Dwarf Barbarian
  • Ristan, Half-Elf Bard

So, we started where we left off last time. Actually, that’s a lie. We started this session with Reza and I going through spells. This being her first cleric (and most of the players being relative newbies), she was inexperienced with spell selection, and unaware of the benefits of scrolls. As such, Reza now has more generally-useful spells prepared each day, with her big thematic-but-less-general ones (calm emotions, consecrate, speak with dead) on scrolls. I believe she was much happier with her character’s performance this time.


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D&D Helpline – Charmed, I’m sure

So we had no game last week, due to sickness and exams, but we’ll be back tomorrow.

Today, though, I’m tackling something that I’ve been meaning to for a while.  Specifically, giving a bit of help to Noumenon, who is looking for some workable rules (and more to the point, a second opinion) about casting spells during social encounters.

His problem:

I would like a better way to handle “Charm Person” type spells. I can never start spellcasting in a conversation without making the person so suspicious my DM wants to roll initiative. I don’t want to be reduced to casting a flavorful spell like Hypnotism from around the corner, and I don’t want to waste my feats on silent spells.

Well, unfortunately, I can understand your DM’s point, but he’s taking it a bit too far.

When you cast a spell while someone’s watching you, if it has verbal or somatic components they are going to know you’re casting a spell.

That said, they won’t immediately attack you, unless they’re already unfriendly towards you.

But really, the biggest problem with your DM’s handling of the situation is timing.

Let’s say Tim the Rogue is talking to an unfriendly town guard, and decides to pull a knife and stab him.  Fine, surprise round, stabby, roll damage, and (if the target is still alive) roll for initiative.

So let’s say Billy the Wizard is talking to the same unfriendly guard, and decides to cast Charm Person.  Same thing, surprise round, cast spell, roll saving throw, determine effect.  THEN, if the spell failed, roll for initiative.

If the spell succeeded, the target’s attitude towards you should increase by 2 categories, after which they wouldn’t mind you casting a spell on them, as they’re friendly now.

If the spell fails, however, I’d say there’s a good chance that the target’s attitude towards you might change from unfriendly to hostile (or indifferent to unfriendly).  If the target has allies around, who aren’t targets of the spell, to witness this, they will also likely move down one step.

That said, there are ways to prevent people noticing the spell.  The primary one involves using the Bluff skill to create a distraction.  This should effectively prevent attitudes from dropping, if the save succeeds and the spell fails.  The alternative is, of course, preventing the target from hearing and seeing you while you cast.  Around the corner works (as long as you still have line of sight), but so does just being further away, or in a crowd.

So this one really isn’t a houserule, but rather advice on handling the situation.  I hope it proves helpful to
Noumenon and his DM, as well as anyone else with similar issues.

I have yet to tackle Tommi’s request from back in February, mostly due to lack of time, and then forgetting about it. 😛  I may still, but it is quite the complex issue.  Additionally, I foresee at least some of that issue being dealt with by the new 4e rules.  We’ll have to see.

In the meantime, feel free to submit new questions the the Helpline, and I’ll do my best to answer them.

Pathfinder 9 – Utter confusion

Y’know, I had meant to get this up around Wednesday. Stupid rest of life making me busy.

In any case, the game last week went surprisingly well.

I say surprisingly, because I had done pretty much no prep until about an hour before the game. Projects and assignments were keeping me far too busy. So on Sunday morning, I began to prep.

Withing 5 minutes, people began arriving. On the one day when I wanted people to be late, everyone was early. Fate has a cruel sense of humour, eh?

Anyways, I managed to skim what I needed before we began to play, but I was still worried things would bomb out.

I guess I need to put more faith in my ability to run things on the fly, though, because the game actually went pretty well.

Everyone was present this time.

Now, last time, we left off with the group headed to Magnimar, the big city.


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Pathfinder 8 – Late Post, with Conan O’GameTomorrow

Iesha - RevenantYeah, so, we had a game two weeks ago…

‘Bout time I got around to writing about it, eh?

Cast:

  • Nonnie, Halfling Sorcerer
  • Nox, Changeling Swordsage
  • Reza, Dwarven Cleric
  • Thorbar, Dwarven Barbarian
  • Ristan, Half-Elf Bard

So, yeah, everyone.

I’m going to go through a bit fast. A lot, while flavourful and interesting, wouldn’t make a good read, so I’ll skim it. Also, it’s late.

In any case, it was an interesting juxtaposition of a game.

Creepy murder, haunting, and seriousness, right alongside complete random sillyness from the players.

The interesting thing? Both emotions ended up being felt.


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New Box!

Box!So, with Christine/Nox being diabetic, we tend to rack up the bonus points at the pharmacy (Shopper’s Drug Mart).  We were at the point where we could cash them in for up to $150 on a purchase.  But there was one problem.

We live in Canada.

How is this a problem?  Well, really, it isn’t.  But with our subsidised prescriptions it makes it much harder to spend $150+ at a pharmacy in one go.

It was then that a friend (who plays Ristan in our games) reminded us that Shopper’s Drug Mart has a photofinishing department.  See, on top of selling film and printing pictures, they sell digital cameras.

Our digicam is average, but we figured why not get a new one?  It’s $150 off, after all.

So we left last Thursday, to get a new camera and go out for some dinner.  After perusing the offerings, we decide on a shiny new 8 megapixel unit, a Kodak V803.

The lady takes the box out from under the counter.  It has a small tag on it saying “demo March 3rd”.  We ask about it, and she tells us that it just means it was on demo that day, and that there shouldn’t be any problems because of that.  If there is an issue, we can always exchange it.

Satisfied, we pay (New camera for $40!  Woot!) and go have dinner.

Upon arriving home, I begin going over our new toy, taking all the parts out and checking over the manual.  (Mostly to see if we need the AC adapter to charge, or if we can do so through USB.  AC it is.  Apparently cameras haven’t advanced to the point of MP3 players yet.)

As I’m going through the manual, I discover something interesting I want to try out, and reach for the camera.

…which isn’t there.

No camera came in the box.

And more than that, I had emptied the box without realising that there was no camera in it.

In any case, it suddenly became clear that we were the proud new owners of a $180 box.

Don’t get me wrong, it’s a very nice box.  A testament to the craftsmanship of the Kodak box factory.  But is it worth $180?  Well, that’s debatable.

Y’see, it seems that “demo” didn’t mean that it was a demo.  It meant that it IS the demo.  So, everything gets packed back into our new expensive box, and we head out to the store again.

After a laugh with the salespeople, we get our new camera (along with the 5 or 6 pictures people have taken with it while it was on demo!  Yay!) and go home.

We now have what we came for.  A $180 box, plus free bonus camera.

Pathfinder 7 – Garycon ’08

Holy crap.  It’s been way too long since the last post.  Stupid university projects and their… stupidness… yeah…

In any case, Garycon ’08 was last weekend.

Characters present:

  • Nox, Changeling Swordsage
  • Reza, Dwarf Cleric
  • Thorbar, Dwarf Barbarian
  • Ristan, Half-Elf Bard

Missing: Nonnie, Halfling Sorcerer.

We played a regular-length session.  Somehow, though, it felt like we just didn’t get as much done as normal.  And some of the things we did get done just didn’t feel as substantial.

In any case, as the game starts,
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Pathfinder 6 – Of death and helmets

Spellwarped EttinWell, last weekend was the final session of Burnt Offerings, book 1 in Paizo’s Rise of the Runelords series. This wasn’t a long session, but it was still satisfying.

Present this week:

  • Nox, Changeling Swordsage
  • Nonnie, Halfling Sorcerer
  • Reza, Dwarven Cleric
  • Thorbar, Dwarven Barbarian

Missing was Ristan the Bard. His player works shifts. As such, she will be unable to attend every week for the whole game. We start around 2 pm, and usually go until around 7 or 8 pm. She will usually join us around 5 or 6 pm on her work days, it seems.

In any case, we started off right where we left off, lost hit points and all. We went south.


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So long, and thanks for all the weird fish-monsters

Squark!  HeadInjuryTheatre!Bunyip, Squark, Sea Lion and so many more.

Gary Gygax, (co-)creator of D&D, is dead at 69.

I would have noted this yesterday, but my internet decided to die alongside him. Seriously, I got the post from Critical-Hits on my RSS feed, clicked it, and wasn’t able get to it.

The local gaming store, today, has a small memorial set up. They are also a wine- and beer-making store, and are brewing a special batch of beer, entitled Mordenkainen’s Under-Dark Lager (or something to that effect).

You will be missed.

“The Gygax is dead! Long live the Xagyg!”