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Scales of War – All sorts of updates

procrastinationSo, I should really have posted this a lot earlier than now. Sorry everyone. 🙁 Graham posting again finally guilted me into posting.

ps. this is going to be long.

Anyways, things have changed since I last put up a DM Log; mainly that after we finished Rescue at Rivenroar, Graham took back the helm. He is now DMing, and I am back to playing.

The decision was made for 2 reasons: first, I was running into some mental blocks in trying to run a pre-written adventure. I write, so the main draw of DMing for me is, and always has been, the world-building and plotting aspects. I found that working with someone else’s story was sapping my creativity, both in-game and in my other endeavours. Long story short, my writing was suffering (ie. not happening at all), so I decided to drop the DMing to concentrate on the rest.

I do hope to DM again in the future. I found 4e was so much easier to work with mechanics-wise. Once we’ve had more experience with this edition, I want to run my own stories. For now, it falls to Graham to lead us.


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Scales of War 4 & 5 – Catching up!

Session 4 – Finding Prisoners

Present:

  • Alabaster, Tiefling Cleric
  • Ralia, Elf Druid
  • Rouge, Half-Elf Rogue
  • Porth-OS, Warforged Swordmage

Upon returning to the dungeon, the players make their way to the next room, once again choosing the left option. This is a crypt, with skeletons in alcoves along the walls. There is some concern among the group that they will animate and attack, but they don’t. Instead, as the group reach the centre of the room, the door to the north swings open for no apparent reason. Nothing comes through them, but 2 magma claws appear and attack. Apparently, I was unclear in my description here, because there was some confusion about whether the claws or the gnome skulk that also attacked came from the passage. (The gnome was hiding beside the door, and he was the one who opened it.) This fight wasn’t too difficult, for one thing the tiefling cleric was reminded that he has resistance 5 to fire damage. 👿

After the battle, we take a short break to level. Normally, I’d wait until before or after a session, but I knew they had enough XP now, and we all wanted to be out of level 1.


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Scales of War 2 & 3 – My god, she’s actually writing!

So, yeah… sorry for the delays everybody. As Graham mentioned earlier, real life kinda got away from us for a while. Therefore the goal here is to get caught up before I run yet another session tomorrow.

Session 2 – Getting to the Dungeon

Present: everyone

This session started after the fight with the ogre. The characters got a chance to rest and the next day were invited to speak to a town councilman, Eoffram Troyas. He introduced himself and told the five of them that he summoned the “four of them” (with a look of disgust at the Gully Dwarf :p ) to ask them a favour. It turned out that during the raid, several townspeople were kidnapped and several of the town’s treasures were stolen (nothing of any monetary value – they were trophies of the Red Hand’s defeat ten years ago and therefore important to both the town and the raiders).


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Starting a new game, new system & new DM… back in September…

So I guess the first thing you’ve learned about me is that I’m a terrible procrastinator. So players, your mission, should you choose to accept it, is to hassle me if I’m taking too long to post anything. :annoyed:

So I’m the new and fairly novice DM. I played Nox in Graham’s campaign and am his fiancée. Hi. We’re playing the “Scales of War” Adventure Path from Dungeon magazine.

Our tale begins in the Antler & Thistle tavern (of course) in the small town of Brindol. About 10 years ago, this was the site of an attack by a goblin army known as the Red Hand. They were attacked and sent into retreat by adventurers, and the area has known relative peace since then.


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