Pathfinder 18-21 – Fuck, it’s been a while
Yeah… so it seems that “a day or two” translates to a month, when I’m working 10 hour days.
So, we’ve had 4 sessions in that time. I’ll go through them as if they were one, and I’ll be fairly quick about it.
One thing I noticed, though, is that I blog much faster when the module really pisses me off, which it hasn’t been doing as much recently. Huh. I wonder what that says about me.
When we last left our intrepid heroes, they had finished off an annoying part of Book 4, and were continuing on after a room of zombies.
From there, they entered a hallway with a big inscribed (locked) door at one end. They ignored it, assuming it to be Mokmurian (Stone Giant leader), and went the other way first.
(I should note, if you haven’t figured it out yet, that my players tend to play D&D like Diablo or NWN. Perhaps a comparison to WoW raids could be made, but I’m not the one to do it. Explore and loot everything before hitting the boss to end the dungeon. This will possibly change once we’re playing 4e and they realise how treasure works in that edition, though that’s doubtful. ^_^ (Note for my players who read this, most enemies don’t have magical treasure in 4e. You won’t walk out of a dungeon with 50 +1 rapiers to sell. You’ll walk out with a smaller number of more useful items instead.))