Scales of War 4 & 5 – Catching up!

Session 4 – Finding Prisoners

Present:

  • Alabaster, Tiefling Cleric
  • Ralia, Elf Druid
  • Rouge, Half-Elf Rogue
  • Porth-OS, Warforged Swordmage

Upon returning to the dungeon, the players make their way to the next room, once again choosing the left option. This is a crypt, with skeletons in alcoves along the walls. There is some concern among the group that they will animate and attack, but they don’t. Instead, as the group reach the centre of the room, the door to the north swings open for no apparent reason. Nothing comes through them, but 2 magma claws appear and attack. Apparently, I was unclear in my description here, because there was some confusion about whether the claws or the gnome skulk that also attacked came from the passage. (The gnome was hiding beside the door, and he was the one who opened it.) This fight wasn’t too difficult, for one thing the tiefling cleric was reminded that he has resistance 5 to fire damage. :evil:

After the battle, we take a short break to level. Normally, I’d wait until before or after a session, but I knew they had enough XP now, and we all wanted to be out of level 1.

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Changing things up…

Well, you’ve probably all noticed that I (Graham) am not the only one writing here any more.

But it’s difficult to tell just who is writing, isn’t it.

So that, among other reasons, has spurred me to finally redo the site (a task I have been planning since the spring).  But something occurred to me.

I don’t know what all of you like/dislike about the current design!

So comment!  Let me know what parts of the current design you would have to see go, or what parts annoy the hell out of you!

Do you love the Wiggum quotes to death?  The Gah caricature?  Hate the d20 in the title bar or the unfinished “Aboot” section?

All suggestions and comments will be considered.  Some will be laughed at.

Scales of War 2 & 3 – My god, she’s actually writing!

So, yeah… sorry for the delays everybody. As Graham mentioned earlier, real life kinda got away from us for a while. Therefore the goal here is to get caught up before I run yet another session tomorrow.

Session 2 – Getting to the Dungeon

Present: everyone

This session started after the fight with the ogre. The characters got a chance to rest and the next day were invited to speak to a town councilman, Eoffram Troyas. He introduced himself and told the five of them that he summoned the “four of them” (with a look of disgust at the Gully Dwarf :p ) to ask them a favour. It turned out that during the raid, several townspeople were kidnapped and several of the town’s treasures were stolen (nothing of any monetary value – they were trophies of the Red Hand’s defeat ten years ago and therefore important to both the town and the raiders).

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Holy Hell

The float for the cartoon “Foster’s Home for Imaginary Friends” (a pretty awesome show, actually) got Rick Astley to Rickroll the entire fucking Macy’s parade!

Seriously epic.

As a side note, please continue to let me know if you experience any issues with posting comments.  We’ve been having some problems with the captcha lately.

Not September Yet

Happy Thanksgiving to all of our wrong-day-Thanksgiving-celebrating backwards American readers.

Silly Americans.  Thanksgiving isn’t in November! :P

Anyways, we are going to be posting more soon.  The time since the last post has been extremely hectic, with university projects piling up, my main computer dying a week before the end of semester (with shitloads of project work left and a bunch of important data on that computer, creating a panic to get the data off and restore the computer, so much fun), and Christine landing in the hospital for a few days (she’s good now).

So yeah, more soon, but life comes before blogging.

As if that wasn’t already apparent from my sporadic-at-best update schedule, eh? :)

Starting a new game, new system & new DM… back in September…

So I guess the first thing you’ve learned about me is that I’m a terrible procrastinator. So players, your mission, should you choose to accept it, is to hassle me if I’m taking too long to post anything. :annoyed:

So I’m the new and fairly novice DM. I played Nox in Graham’s campaign and am his fiancée. Hi. We’re playing the “Scales of War” Adventure Path from Dungeon magazine.

Our tale begins in the Antler & Thistle tavern (of course) in the small town of Brindol. About 10 years ago, this was the site of an attack by a goblin army known as the Red Hand. They were attacked and sent into retreat by adventurers, and the area has known relative peace since then.

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Fishing, or something

It has been mentioned to me that some people are having difficulties posting comments.

Please try to post a comment on this post.  Even those of you who never comment.

If you can, then hooray!  If not, then please email me (email is at the top of the sidebar) and let me know what sort of error you got.

This will help make the site better for everyone involved.  Thank you.

Meet the Aghar

So what do you do after you save the world in 3.5e D&D?

Why, start all over in 4e, of course!

I’m not running the game, this time.  Christine (Nox) has volunteered to do so.  Wish her luck, as she’s got quite a party to contend with.

Christine has tried to run 3.5e games in the past, but we always switched back after a few sessions.  She can give her own reasons why, but it tended to center around not being comfortable enough with her own rules knowledge to make rulings.  (I have always been the rules whore for the group, so I had an easy time coming up with consistant rulings that were fairly in line with the actual rules.  I think that she was trying to do the same, which was probably a mistake.  My style of GMing doesn’t have to be hers, by any means.  But I digress.)

Anyways, her general feeling is that she will be a lot more comfortable running 4e than 3.5e.  And I believe her.  In the few short test sessions we played before the campaign started, she was already as familiar and comfortable with the 4e rules as I had ever seen her with 3.5e.

This is one of the reasons I love 4e.

But I’ll let her tell you all about the game, and how she’s doing (well, by the way).  But right now?

You wanna hear about my Paladin?

Well, some of you may have noticed the site layout change.  If not, go look.  I’ll wait.

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DDM is dead, and nobody is looting the body!

So, the D&D Miniatures line is being revamped.  The minis themselves are becoming solely an RPG accessory, and the skirmish game is no longer going to be supported.

Personally, I have no problem with this.  I never really cared for the skirmish game.  (Though I had some fun a few weeks back with the star wars minis.  Lost twice, and had Vader and a diplomat attempt a suicide melee rush.)  I’ve always just used them for D&D anyways.

But I just noticed that nobody was looting the body.

Allow me to explain.

With DDM (and Dreamblade before it) defunct, there is now a community of minis gamers with no home.  It’s not a huge community, but they need a place to go.

Why is one of the competing minis game producers (WoW minis, for instance), not offering something?  Produce stats for the DDM minis that these people already own that are compatible with your own game!  Or even just list equivalencies (DDM Orc Berserker may be used with WoW minis Orc Thrasher, for instance).

Heck, even WotC did this when they introduced D&D Minis (well, two years later, in 2004).  They brought out a big table of equivalencies for old Chainmail players to update their sets with.

Why is nobody doing that for the crumbling DDM fanbase?

Even a statement of intent would be good enough for now.

Seems like a missed opportunity to me.

(There are, of course, some legal issues with copyrighted names, but you can still do 90% of the minis, leaving out Elminster and the copyrighted monsters like Beholders.  Hell, you never even have to list the DDM names anyways, since every mini is numbered!  Tordek (from Harbinger) could just be “DDM Set 1 #13”.  The Eye of Flame (Dungeons of Dread) could be “DDM Set 15 #14”.)

Pathfinder 26 – One month after the fact.

First some news!

I will be out at Game Knight DMing for (or playing in) Weekend in the Realms this Saturday. As in tomorrow, Oct 25. This is despite the fact that this is supposedly an RPGA event, and I have no idea how RPGA events are supposed to work. But if you’re free, come on down. There are definitely some people around her I’d love to game with again. The event starts around 10:00 am, and is supposed to last up to 8 hours (6 pm), but you can probably come/leave as you need.

Oh, and there are no real pregens for this game. They expect people to bring their own level 1 characters. But I’m going to bring a stack of pregen sheets anyways, just so we can get started faster if we want to.

Alrighty.

So, about a month ago, we finished the Pathfinder game. It was one session after the last post, but then university decided to kick my ass for a while, so I’m just posting about it now.

We shortened the final dungeon for three reasons.

  1. We didn’t want the characters to be too drained going into the final battle.
  2. A fair amount of the final dungeon battles were repetitive “hey, look, more giants” battles (seriously, like 30-40 storm and cloud giants). Which would have pleased Thorbar and his Giantbane axe, but even still.
  3. I wanted to finish the game before school kicked my ass. It seems I got it done just in time.

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